Comparing Reflections

In an earlier post I predicted that reflective objects would appear more photorealistic than non-reflective objects. Having conducted a short experiment, I can confirm that this is true.

Looking at the three renders below, it is the cube without any reflection that appears to have the least photorealism, the cube that is completely reflective is closer to photorealism, and the final cube, with fresnel reflectivity, is an improvement on them both.

This shows that reflection does have a vital part to play in achieving photorealism, but further experiments are required to identify if fresnel reflectivity is the key.

Advertisements

2 thoughts on “Comparing Reflections

  1. Pingback: Is Fresnel Reflectivity the Best? | Photorealism in 3D CGI Imagery

  2. Pingback: Some more renders | Photorealism in 3D CGI Imagery

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s